I recently added Gamedistribution SDK in one of my Construct3 games. After the integration I tried to launch the game and an awful black screen was shown to me, together with the following error in the console:
“referenceError: window is not defined at new SingleGlobalInstance”
After some hours of panic, I finally solved the problem. In case you are encountering the same issue, just set “use worker” to “NO” on C3 project.
I hope to save you some troubles with this small story!
