We’re the development team behind Superball(aka Super Buckyball Tournament), a 3v3 physics-based online competitive game where players use unique heroes and abilities to fight for control of the ball and score goals. We’re excited to be here for an AMA — ask us anything!
Core Gameplay
- 3v3 competitive matches
- Unique heroes with different abilities
- Physics-based ball control
- Focus on positioning, teamwork, and clutch plays
Casual / Fun Modes
- Arcade-style modes to enjoy with friends
- Experimental gameplay variations
- Relaxed ways to learn heroes and practice skills
Current Development Focus
First of all, thank you all for the incredible support and patience. This is our studio’s first ever online multiplayer game, and the past three weeks since launch have been a huge learning experience.
Our priorities have been server stability and major bug fixes. We’ve been working around the clock to make sure everyone can play without major interruptions. A new fix patch is coming soon.
We also collect community suggestions including hero balance, matchmaking, visibility and promotion advice. If you are one of the passionate players, don't worry. We’re taking all of this seriously, just need a bit more time to deliver improvements step by step.
We’re here today to chat with you all about: Design choices, server development, balance philosophy, future plans or anything else!
Drop your questions below, and we will begin answering them on November 18th @ 6pm PT / 9pm ET – November 19th @ 10am CST / 2am GMT