
Style: Cinematic Stop-Motion / Claymation render.
Camera: Canon EOS SL3
Lens: 35mm Wide Angle Macro lens.
Depth of Field: Shallow (around f/2.8). You want the focus locked razor-sharp on the girl's face, blurring the reaching hands in the immediate foreground and the trees in the background to create depth.
[Scene]
Subject: A stylized claymation female character with voluminous, wavy red hair, a mischievous, smug expression. She is wearing a dirty, tattered white slip dress.
Action: She is brandishing a heavy sledgehammer with a wooden handle and iron head.
Foreground: Two masculine hands reaching into the frame from the bottom corners, blurred, creating a First-Person POV of a victim lying on the ground.
Environment: A spooky, twisted forest at night. Silhouette trees with gnarly, leafless branches.
[Lighting]
Key: Soft, diffuse fill light on the girl's face to highlight her expression but keep the mood shadowy.
Rim/Backlight: Strong, cool blue "moonlight" hitting the back of her hair and shoulders. This is crucial—it separates her from the dark background and gives her that ominous glow.
Atmosphere: Heavy volumetric fog or mist in the background to catch the light and add to the spooky atmosphere.
[Color Grade]
Palette: Deep purples, midnight blues, and desaturated blacks.
Accent: The orange/red of her hair should be the only warm tone, making it pop against the cold environment.
Texture: Add film grain and a "fingerprint" texture to the surfaces to mimic actual clay or stop-motion materials.
[Angle]
Shot Type: POV (Point of View) from the ground.
Perspective: Low Angle looking up. This makes the character look dominant, threatening, and larger than life compared to the viewer.
[Pose]
Character: Standing with feet planted, torso slightly twisted, holding the hammer horizontally across her body with both hands, ready to swing. Head tilted down with a fixed, intense stare.
Hands (POV): Fingers splayed and reaching upwards in a defensive or begging gesture.
