A prompt is not “text”. It’s something you design like a system.

Most people try to write better prompts.
But the real change happens when you switch to designing them.


📌 Why problems happen:
A single long prompt is fragile — changing one sentence can break the whole output.


📌 The alternative:
Split it into layers and make each part do one job:

1️⃣ Context layer — goal / constraints / target
2️⃣ Logic layer — rules / angle / strategy
3️⃣ Output layer — tone / structure / length

If one layer changes, the others don’t collapse.
That’s why it scales — and becomes reusable.


I’ll drop a “before → after” demo in the comments.

If this helps, save the post.
I’ll share a free .txt version in 48h (no email wall, no links today).

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