Any games where the successor gives you the final boss of the previous game as a tutorial and suddenly the guy you fought so hard is piss-easy?

I have been playing Guacamelee 1 and 2 back to back recently and one of the most funny things (I mean the game is full of funny stuff) is that in part 1 you need to master all of the movement techniques and special powers and the final boss still is a decent challenge because he has a ton of health and sequences that actually need fast reflexes. Defeating him feels like an accomplishment in itself. Fuck that guy.

But at the start of part 2 they do kind of a recap of the fight with your character already maxed out and you breeze through it. The game even makes a remark about it: "Somehow this feels easier than I remember" or something along the lines. Then the game moves on with you loosing your powers and the story gets rolling.

Are there any other games that do this kind of stuff? Just imagine starting the Elden Ring DLC and the first thing you do is learn the controls by breezing through Malenia…

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