,
Bounding Box Center pivot
.
3D Cursor pivot
A
Select all / Deselect all
Alt + .
Active Object pivot
Alt + A
Play animation toggle
Alt + B
Isolate 3D view toggle
Alt + D
Linked Duplicate (Instance)
Alt + G
Ungroup (Node Editor)
Alt + H
Unhide all
Alt + I
Delete keyframe
Alt + Keyboard
# View layer 11 – 20
Alt + O
Smooth Keys (F-Curve Editor)
Alt + P
Clear Parent menu
Alt + Shift + A
Play animation in reverse toggle
Alt + Spacebar
Orientation menu
Alt + Z
Solid / Textured toggle
B
Border select (marquee select)
C
Circle select (brush select)
CTRL + Keyboard
# Add Subsurf modifier with that # of levels
CTRL + ,
Median Point pivot
CTRL + .
Individual Centers pivot
CTRL + Alt + NUM 0
Move camera to current view
CTRL + Alt + O
Link file
CTRL + Alt + P
Make Proxy
CTRL + Alt + Q
Quad View toggle
CTRL + Alt + Shift + C
Set Origin menu
CTRL + Alt + U
User Preferences window
CTRL + F12
Render animation
CTRL + G
Add selected objects to group / Create new group
CTRL + I
Select Inverse
CTRL + Left/Right
Arrows Screen presets toggle
CTRL + LMB drag
Lasso select
CTRL + M
Mirror object over an axis
CTRL + NUM 0
Turn selected object into active camera
CTRL + NUM 1
Back view
CTRL + NUM 3
Other side view
CTRL + NUM 7
Bottom view
CTRL + O
Open file
CTRL + P
Make Parent
CTRL + Q
Quit Blender
CTRL + S
Save File
CTRL + Shift + P
Make Parent without Inverse
CTRL + Shift + Z
Redo
CTRL + Tab
Object Mode / Pose Mode toggle (Armatures)
CTRL + U
Save User Settings
CTRL + Up/Down
Arrows Maximize current view toggle
CTRL + W
Save File
CTRL + Z
Undo
CTRL + Spacebar
Transform Manipulator toggle
E
End frame assign (Timeline window)
F1
Open file
F11
Show last closed rendered image
F12
Render current frame
F2
Save As
F3
Repeat History menu / Save Rendered Image (UV/Image Editor)
G
Move (Grab)
H
Hide selected / Minimize node toggle (Node window)
HOME
Frame all in view
I
Insert Keyframe menu
J
Save last render (Render window)
Keyboard
# View layer 1 – 10
Left/Right
Arrow Increase 1 frame
M
Add Marker (Action Editor) / Add Marker (Timeline)
N
Properties panel toggle
NUM .
Frame selected in view
NUM /
Global/Local view toggle
NUM 0
Active camera view
NUM 1
Front view
NUM 2/NUM 8
Rotate view up/down in iterations
NUM 3
Side view
NUM 4/NUM 6
Rotate view left/right in iterations
NUM 5
Perspective/Orthographic view toggle
NUM 7
Top view
O
Clean Keyframes (F-Curve Editor)
R
Rotate
S
Scale / Start frame assign (Timeline window)
Shift + Spacebar
Maximize current view toggle
Shift + A
Add menu
Shift + Alt + T
Scale Texture Space
Shift + B
Marquee zoom / Set render border (Active Camera)
Shift + C
3D Cursor to origin
Shift + D
Duplicate
Shift + F
Camera Fly mode
Shift + F1
Link/Append from Library
Shift + F10
UV/Image Editor
Shift + F11
Text Editor
Shift + F12
Dope Sheet
Shift + F2
Logic Editor
Shift + F3
Node Editor
Shift + F4
Python Console
Shift + F5
3D view
Shift + F6
Graph Editor
Shift + F7
Properties
Shift + F8
Video Sequence Editor
Shift + F9
Outliner
Shift + H
Hide unselected
Shift + Left/Right
Arrow Go to end start/end frame
Shift + S
Snap menu
Shift + T
Move Texture Space
Spacebar
Search (3D view) / Toolbox (UV/Image Editor)
T
Object Tools panel toggle / Toggle frames or seconds (Timeline)
Tab
Object Mode / Edit Mode toggle
Up/Down
Arrow Increase 10 frames
V
Object Mode / Vertex Paint Mode toggle
X
Constrain global X axis transform / Delete menu
XX
Constrain local X axis transform
Y
Constrain global Y axis transform
YY
Constrain local Y axis transform
Z
Constrain global Z axis transform / Solid or Wireframe toggle
ZZ
Constrain local Z axis transform
~
View all layers