But man… nobody tells you how hard it actually is.
People think making games is just fun, creativity, and passion 24/7. And sometimes it is those moments are magical. But most of the time? It’s deadlines that feel like they’re crushing you. It’s bugs that appear out of nowhere and ruin builds you’ve spent weeks polishing. It’s late nights, endless Slack notifications, meetings piled on top of meetings, and the constant fear that one wrong decision could break something ten layers deep and we can flop the entire game.
But still, there’s something that warms my soul. I see someone online enjoying something *I* helped create. A mechanic I designed. A tiny detail I stayed late to fix. And in those moments, I remember why kid-me wanted this so badly.