MMO’s turning into regular games

Does anybody else think that companies with failing MMO's are missing an opportunity by not converting them into a solid single player experience? When an MMO starts to lose profitability I feel like they could make a version balanced for single player and release it to create a nice little profit boost when before the servers go dark and instead of an immediately dead income stream from the game create at least a small trickle for quite a while.

I know it would take some work but the assets would all be there and mostly just require adjusting damage/health values would be my guess so not an insane amount.

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