Live streaming has become a cornerstone of digital engagement — from gaming broadcasts to live tutorials and real-time concerts. Building a scalable, low-latency, and resilient platform requires careful design across video delivery, real-time interaction, data storage, and system architecture. Here’s how to approach it.
Functional Requirements
- User Management: Registration, login, profile editing.
- Live Streaming: Streamers can start/stop streams; viewers can watch in real-time.
- Real-Time Chat: Two-way communication during live sessions.
- Discovery: Streams are searchable by category and metadata.
- Moderation: Filters for inappropriate content and messages.
- Analytics: Basic viewership stats for streamers.
Non-Functional Requirements
- Support for 1M+ concurrent viewers
- <5s latency from streamer to viewer
- 99.9% uptime target
- Horizontal scalability
- Global performance optimization
- Strong security & privacy guarantees
- Maintainable and extensible architecture
Traffic & Storage Estimates
Bandwidth (Peak)
- 560K viewers @ 2 Mbps = 1,120 Gbps
- 240K viewers @ 4 Mbps = 960 Gbps
- Total Bandwidth: ~2,080 Gbps
Storage
- Daily stream storage: ~17.6 TB/day
- Monthly retention (30 days): ~528 TB
Chat
- 75M messages/day, ~1.1 TB/month
Metadata
- User data: 8 GB
- Stream metadata: 0.3 GB/month
Core API Design
Users
POST /api/users/register
POST /api/users/login
GET /api/users/{userId}
Streams
POST /api/streams/start
POST /api/streams/{id}/stop
GET /api/streams/{id}
Chat
POST /api/streams/{id}/chat
GET /api/streams/{id}/chat
Discovery & Analytics
GET /api/streams/search
GET /api/streams/{id}/analytics
Database Schema Overview
Tables:
- Users: id, username, email, password_hash, created_at
- Streams: id, user_id, title, category, quality, status, timestamps, viewer count
- ChatMessages: id, stream_id, user_id, message, timestamp
- Followers: user_id, follower_id
- Analytics: stream_id, viewer metrics, timestamp
High-Level System Architecture
- API Gateway: Unified entry point, handles routing & auth
- User Service: Auth, profile, user data
- Streaming Service: Manages stream lifecycle, metadata
- Media Server: Ingests, transcodes, segments video, pushes to CDN
- CDN: Global video delivery, edge caching
- Chat Service: WebSocket-powered, real-time message exchange
- Discovery Service: Search, recommendation engine
- Analytics Service: Real-time metrics and aggregation
- DB Cluster: Separate clusters for users, streams, chat, analytics
- Load Balancers: Distribute traffic across services and regions
Media Server Breakdown
- Ingestion: Accepts RTMP streams; assigns unique stream keys
- Transcoding: Converts to multiple resolutions using FFmpeg
- Segmenting: Slices into HLS/DASH segments
- CDN Push: Uploads segments to origin CDN
- Auto-scaling: Based on concurrent stream count
Chat Service Breakdown
- WebSocket Gateway: Persistent connection management
- Message Queue: Redis/Kafka for buffering
- Worker Pool: Validates, persists, and broadcasts
- Moderation: Regex filters, banned word detection
- Scalability: Sticky sessions or pub/sub for sharding
Trade-Off Analysis
RTMP vs. WebRTC
- RTMP is well-supported by OBS and other broadcasting tools. It provides predictable ingestion workflows but adds 2–5 seconds of latency.
- WebRTC offers ultra-low-latency (<1s) but requires complex peer-to-peer or SFU setups, consumes more server resources, and lacks support in popular broadcasting tools.
- Decision: Use RTMP for ingestion, HLS/DASH for delivery. Consider WebRTC for ultra-low latency 1:1 interactions (e.g., mentoring, auctions).
CDN vs. Custom Edge Network
- Commercial CDNs like Akamai or Cloudflare handle global distribution, DDoS protection, and TLS termination.
- Building a custom edge network gives tighter control over caching and cost optimization, but it requires heavy investment in infrastructure, monitoring, and redundancy planning.
- Decision: Use commercial CDN with fallback to origin. Explore hybrid strategies once scale and cost justify it.
WebSockets vs. Polling
- WebSockets provide low-latency bi-directional communication; ideal for real-time chat.
- Polling is easier to implement but introduces delays and consumes unnecessary compute/bandwidth.
- WebSocket challenges include scaling with millions of connections — often solved using sticky sessions or pub/sub systems like Redis, NATS, or Kafka.
Relational vs. NoSQL Databases
- SQL (e.g., PostgreSQL) offers ACID guarantees and strong consistency, suitable for user data and stream metadata.
- NoSQL (e.g., Cassandra, MongoDB) may be used for high-write throughput components like chat logs and analytics.
- Redis is ideal for ephemeral data like live viewer counts.
Horizontal vs. Vertical Scaling
- Horizontal scaling supports load distribution and failure isolation but requires services to be stateless or externally coordinated (e.g., distributed session storage).
- Vertical scaling simplifies architecture but is limited by hardware constraints and increases failure blast radius.
- Decision: Design for horizontal scaling with auto-scaling groups and stateless microservices.
Automated vs. Manual Moderation
- NLP-based filters and ML classifiers provide scalable first-pass moderation.
- Human moderators ensure nuanced decision-making but don’t scale linearly with users.
- Decision: Combine AI-driven filtering with a manual review and user flagging system.
Failure Modes & Mitigations
1. Media Server Overload
- Symptoms: Dropped frames, stream disconnects
- Root cause: Spike in concurrent ingest streams without enough transcode resources
- Mitigations: Implement autoscaling groups using metrics like CPU/network usage; throttle ingest if needed; prioritize streamers based on account tier.
2. CDN Outage or Degradation
- Symptoms: Users experience buffering or complete video failure
- Mitigations: Multi-CDN setup using failover logic or DNS-based geo load balancing (e.g., NS1, Route 53); allow fallback to origin servers with restricted capacity.
3. Chat Service Bottlenecks
- Symptoms: Delayed messages or chat server crashes during popular events
- Mitigations: Use distributed message queues; shard chat rooms; rate limit users; pre-warm nodes for anticipated large events.
4. Database Hotspots
- Symptoms: High latency or failure during heavy write/read operations (e.g., chat flood)
- Mitigations: Partition large tables (e.g., ChatMessages), implement read replicas, use Redis or Memcached for high-read endpoints.
5. Single Point of Failure (SPOF)
- Examples: A single API gateway or DB instance going down
- Mitigations: Use redundant load balancers (e.g., HAProxy/NLB); ensure DB clusters are multi-master or offer failover nodes; practice chaos testing.
6. Content Moderation Failures
- Symptoms: Abuse slipping through filters or false flags causing user dissatisfaction
- Mitigations: Audit moderation logs; continuously retrain classifiers; allow user appeals; provide moderator dashboards with escalation paths.
7. Security Breaches
- Attack vectors: Token hijacking, RTMP stream key leaks, unauthorized DB access
- Mitigations: Rotate JWT secrets and stream keys; encrypt sensitive data at rest and in transit (TLS everywhere); implement WAFs and RASP; conduct regular pen tests.
Final Thoughts
Designing a robust live streaming platform demands not just scalable video infrastructure but a well-integrated set of real-time, analytics, and content management services. Prioritize low-latency delivery, global scalability, and a modular microservice architecture to ensure seamless user experience.
View the comprehensive solution: https://bugfree.ai/system-design/live-streaming-platform
practice the system design question: https://bugfree.ai/practice/system-design/live-streaming-platform